![]() Our takeaway was that musical content in the creature stage of the PC game is pretty sparse. When we found out we were going to be working on this project, my music producer Winnie Waldron and I started playing the original Spore game right away. Had you played the original Spore game previously and if so did it have any influence on how your soundtrack for the sequel was formed? Also, I loved the spring drum for those rumbling sounds it can make. The flexatone was super for adding quirkiness and humor. For some tracks I used a plastic jug in the drum section. Rainstick had this great tribal quality that I liked a lot. I had a lot of fun with percussion in this project. A favorite instrument on this project was actually a bowl full of water – it could produce some amazing sounds. I had a great time experimenting with instrumentation that I hadn’t had an opportunity to use before. You used some fantastic instruments in the soundtrack – did you have any favourites that you placed in a song anywhere. The music of Spore Hero begins in a very cheerful and primitive place, and then introduces more sophistication and magnitude as the game progresses. Winnie and I focused on the idea of evolution and increasing intricacy as a central theme for the music of the game. It allows the player to constantly reconfigure the anatomy of his or her character, adding levels of complexity that turn a previously simple creature into a more capable and heroic adventurer. But, while keeping all this in mind, Winnie and I knew that the creature creator was at the heart of the game. The landscape of Spore Hero is also a very friendly place, so the music needed to reflect that. Since the game is set in the primitive ‘creature stage’ of the Spore evolutionary timeline, it made sense to employ musical techniques that were evocative of an ancient world. My music producer Winnie Waldron and I spent a lot of time thinking about what musical style would best suit Spore Hero. ![]() When you first started work on the Spore Hero Soundtrack, how did you manage to find the music concept that finished up with? There is definitely a very specific style to the music. SPORE Creature Creator is a powerful yet easy-to-use creation tool with a simple drag-and-drop interface that anyone with a PC or Mac and a mouse can enjoy.Winifred Phillip’s latest soundtrack “Spore Hero” was released this week and we gave it two thumbs up! We were lucky enough to get to ask a few questions about her processes when writing a soundtrack and you can read them below… Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play The EA app Competitive Gaming EA Play Live Company EA Studios Careers Our Technology EA Partners News Inside EA Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Parental Controls Accessibility Press Investors Playtesting Latest Games Coming Soon Free-To-Play EA SPORTS EA Originals Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play The EA app Competitive Gaming EA Play Live Company EA Studios Careers Our Technology EA Partners News Inside EA Our Commitments Positive Play Inclusion & Diversity Social Impact People & Culture Environment Help Forums Parental Controls Accessibility Press Investors Playtesting SPORE Creature Creator Maxis Standard Edition SPORE Creature Creator EA Play FIFA 23 F1™ 22 Madden NFL 23 Apex Legends Battlefield™ 2042 The Sims 4
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